Friday, February 28, 2014

Roll for Initiative

This next, upcoming weekend, I get to play Dungeons and Dragons finally. It's been a while since I've been able to play, though my memories of the time spent hacking and slashing through imaginary dungeons I recall with haziness. I like the idea of table top Role playing, I just don't like the fact that it takes almost an hour to move through 10 minutes of in-game activity.

I enjoy the world crafting though. The idea that in my mind dwells an entire land, filled with arcane history and goings ons is catnip for authors. Roll the dice, and a skeleton pops up. Obliterate. Loot. A scroll you say? Of ancient evil? Tell me more!

I have been told that on the first project an author undertakes, it is customary for the main character of that story to enmesh its self into the author. I've decided to do that for my upcoming graphic novel. Dungeons and Dragons will facilitate with my transformation. I plan to use that character as my character. I'm hoping for good things.

As far as project updates go, I have a few.

Last week I went through the cover proposals for my up coming book Spirit of Orn. This weekend is round two. I am very excited to see what comes of that.

The Sandman book that I soldier on, at the behest of Sequart Organization, is closing this week at 5200 words. I like that I'm making good progress. Especially because I am not feeling at all bereft of content. Of the chapters that I've begun to work on, the chapter on Christianity came first. It just seemed the best idea to write about something that I was familiar with before venturing out onto unknown territory. So far so good.

I always say that I am optimistic for what will come out of this year. My opinions haven't changed yet. I'm glad that now I have something to show for it.

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